
Derpydile
Derpydile is a goofily clumsy crocodile with a Competition Aspect, darting through the mid row as an Explorer despite tripping over its own feet half the time.
Competition · Explorer
- Dex No.
- No. 065
- Rarity
- 3-star
- Aspect
- Competition
- Trait
- Explorer
- Position
- Frontline
- Damage
- Physical
- Tier
- Unrated
- Reroll
- Skip
- Height
- 76
- Energy
- 46 J
- Introduced
- Pre-Release
Explorer role: The deepest role on the roster. Aspect bonuses treat it as offensive in some cases (Attack SPD under Strength) and durable in others (Max Health under Insatiability), so its scaling depends on the Aspect you build around.
Energy: Has Omnileech, which is what lets it trade damage and survivability instead of choosing one.
Where to find Derpydile
- By the water and in the sewers.
From the in-game clue hints and what townspeople say about where they met theirs. Theexploration guide covers the map itself.
Derpydile Anidex entry
Derpydile always dreamed of starting a band, convinced its maracas would shine on stage. At last, its wish came true, but the band never debuted. Be it its overenthusiasm or beat-deaf shortcomings, Derpydile always ended up rushing the tempo for the whole team. Later, it found its place on a different stage: spinning records at a rock club, where its wild, offbeat rhythms are finally appreciated by the crowd.
Dispositions
Derpydile carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
When battle starts, gain Shield equal to 40% Max Health that decays over 6s.
Effect shown at level III.
Gain 12% Armor. This effect doubles for 10s after the start of battle.
Effect shown at level III.
Gain 10% ATK. This effect doubles when Health is above 50%.
Effect shown at level III.
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
Abilities
- Enthusiastic SoundwaveBattle Skill
Active: Derpydile unleashes 3 soundwaves, each dealing 150% ATK as Physical DMG to opponents within 1 hex. The last soundwave deals 100% ATK as bonus Physical DMG.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Derpydile raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Derpydile unleashes 3 soundwaves, each dealing 100% (ATK) Physical DMG to opponents within 1 hex. Gains 1% (HP) Shield for each opponent hit.
| Rank | Effect | Kind |
|---|---|---|
| R1 | ATK increases by 12%. | Scales the skill |
| R2 | The last soundwave deals 100% ATK as bonus Physical DMG. | New effect |
| R3 | ATK increases by 12%. | Flat stat bump |
| R4 | The base DMG of each soundwave increases to 200% of Derpydile's ATK. | Scales the skill |
| R5 | ATK increases by 12%. | Flat stat bump |
| R6 | The Shield gained increases to 2% of Derpydile's Max Health. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



